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r/retrogamedev

14.3K members. The best post we have captured here reached 841 upvotes, which works out to 59 per 1,000 members.

59peak upvotes per 1,000 members
14.3Kmembers
841best post
49most comments
100posts we track

Open r/retrogamedev on Reddit β†—

What actually lands here

The mix of post types among everything we have captured. Posting a link where almost nothing but images lands is wasted effort, and this is the fastest way to see it.

41% 31% 13% 9%
Video 41% Link 31% Image 13% Gallery 9% Text 6%

What the ceiling looks like

The biggest posts we have captured here. Links go to the original on Reddit.

EA just open sourced Command & Conquer, Red Alert, Renegade and Generals

↑ 841 πŸ’¬ 48 link 2025

Guess I can call myself a homebrew dev now haha

↑ 539 πŸ’¬ 30 image 2025

Zelda: Twilight Princess Has Been Decompiled

↑ 367 πŸ’¬ 28 link 2025

"Mario Kart 64" decompilation project reaches 100% completion

↑ 274 πŸ’¬ 5 link 2025

I'm developing a 3d adventure game for the N64, PS1, Saturn, N-gage, 3D0, Dreamcast...

↑ 254 πŸ’¬ 30 video 2026

Atari 2600 Raiders of the Lost Ark source code completely disassembled and reverse engineered. Every line fully commented.

↑ 219 πŸ’¬ 24 link 2026

I made a point and click game for MS-DOS with no engine (source code included)

↑ 198 πŸ’¬ 26 video 2025

Zelda 64 has been fully decompiled, potentially opening the door for mods and ports

↑ 196 πŸ’¬ 33 link 2021

The IDEs we had 30 years ago... and we lost

↑ 185 πŸ’¬ 43 link 2025

Fixing the entire SM64 source code for performance improvements video by Kaze

↑ 178 πŸ’¬ 6 video 2022

Communities its size

Within four times the member count either way, so the comparison is fair. Sorted by upside.

See what is climbing here before you write

ViralHunt tracks Reddit and eight other networks, records how every post grows, and puts what is taking off in front of your team in one list.

Start free β†’

Every figure here is what ViralHunt has captured from r/retrogamedev, not everything the community has ever posted. We deliberately do not publish an average score: our sample is weighted toward a community's best posts, so an average would be flattering and wrong. Peak per 1,000 members is computed the same way for every community listed. See how we measure.