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Game Dev

by @trezy.codes

Posts about all aspects of game development. Opt in with "game", followed by animation, art, audio, design, dev, jam, lighting, music, narrative, or writing. Opt out with #Private, #NoFeed, or #NoGameDev. Discuss at trezy.studio/discord. Support the feed at ko-fi.com/trezycodes.

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The most-liked posts we have captured from Game Dev. Links go to the original on Bluesky.

⭐ GAMES INDUSTRY LABELER INSTRUCTIONS v2 ⭐ The automated labeler is working! Let's walk through the new process of getting a label! 🧡 #GameDev

@trezy.codes β™₯ 1.3K ⇄ 337 πŸ’¬ 98

Hey gamers, did you know that game developers share updates about their upcoming games on Saturdays using the hashtag #ScreenshotSaturdayβ€½ Check out the Screenshot Saturday feed for the inside scoop on new indie games!

@trezy.codes β™₯ 693 ⇄ 96 πŸ’¬ 27

If you're looking for a role in the #GameDev industry, check out the Game Jobs & Careers feed! It surfaces content for open roles and individuals looking for roles! Check out the feed description for info on getting your posts into the fe…

@trezy.codes β™₯ 618 ⇄ 132 πŸ’¬ 13

New version of Crocotile 3d released! (v2.7.3) +Ability to customize the colors of the interface. This yellow example is included in the Misc folder. A few other bug fixes and improvements, check the changelog for full details! Download at…

@crocotile3d.bsky.social β™₯ 75 ⇄ 6 πŸ’¬ 2

‼️ PAID πŸ³οΈβ€πŸŒˆ INDIE GAME WRITING GIG ‼️ Looking for a games writer for a queer indie 🌈 dark fantasy VN project! ▢️ Please apply here if you are interested: forms.gle/on7TvDsYem4R... πŸ³οΈβ€βš§οΈRTs very appreciated, thank you so much!! ❀️

@beauvandalen.bsky.social β™₯ 73 ⇄ 91 πŸ’¬ 0

Hello all, I’ll be streaming Gamescom 2026 opening night on Tuesday 25th of August at 7pm BST. πŸ”₯ Super hyped! Any predictions or dream announcements?

@arrontk.bsky.social β™₯ 46 ⇄ 5 πŸ’¬ 14

one of my most "im an artist not a game designer" moments was when i thought it would be nice to force a game run at 12 fps, because it looks nice in 2d animation, and even stylized 3d animation, so if the game was animated well it should …

@melodywebassistant.neocities.org β™₯ 34 ⇄ 0 πŸ’¬ 2

could anyone experienced with dynamic soundtracks in games get in touch with me to really, really, REALLY help me out with some design questions i've been facing? i just wanna ask about some practical stuff my dms SHOULD be open. signal b…

@lallacavalheira.bsky.social β™₯ 23 ⇄ 19 πŸ’¬ 0

Way too many people shift convo away from game design into philosophy (or other niche topics) not as a way to clarify or explain something about game design but as a way to escape having to talk about game design altogether. They retreat t…

@boghogstg.bsky.social β™₯ 23 ⇄ 1 πŸ’¬ 3

Far north marshes. I have a very strange soothing feeling looking at these screenshots because I basically come from places like this one #gamedev #indiedev #indiegames

@lisyarus.bsky.social β™₯ 19 ⇄ 1 πŸ’¬ 0

Another attempt at marshes. I think I've found a nice way to generate them, just need to tweak river generation a bit now - essentially they are generated before climate affects the terrain, so the rivers+marshes heightmap interaction is w…

@lisyarus.bsky.social β™₯ 18 ⇄ 4 πŸ’¬ 0

Doin some cleanup on portals, mostly with audio so you hear sounds while bridging the gap. Tho sound doesnt really travel 'through' which you can catch on longer audio at the end but Im close to just ignoring that or designing around it #…

@jasonmiletta.bsky.social β™₯ 17 ⇄ 3 πŸ’¬ 1

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